Campaign Summary #17
We are celebrated, and Habistaw’s prophesy leads us to seek an ancient tomb in the badlands.
Adventures in Aervera
We are celebrated, and Habistaw’s prophesy leads us to seek an ancient tomb in the badlands.
We face the troubles in Boulderham
We follow Legs the dog to a game trail…
An attack near the Bluff leads us to a farmhouse on the outskirts, and the situation grows darker.
We spend time prepping in Basilisk Bluff and check on Dessa’s family
We give chase!
We rescue a young noble, defeat an unfortunate dwarf, and encounter Heminile
We escape the kobold enclave, Heminile gets accused of murder, and we go on a rescue mission to Boulderham
We spend some time in Basilisk Bluff and then confront kobolds
We encounter a prophesy and take on some Ankhegs